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TAK
2 - The Staff Of Dreams
The saviour of the Poopoonoonoo people is back and this time it's even
more fun. Tak has to save a princess in the Dreamworld (a trippy, weird
platform environment), and serves up a whole lot of fun for both kids
and adults. Tak has to accept the challenge or remain trapped in the Dreamworld
- having already spent 16 days asleep). Some cool new characters pop up,
including the Dream Guardian and his minions of imps, nasty Woodies (who
catch animals you have to free) and Blobbies. Destroying the latter creates
additional plasticine-like, colourful platforms in the towering Dreamworld
(where you can easily drop off the edge!). Juju magic is again important
and your Shaman mentor Jibolba rides along as a flea to give advice or
can be aimed and flicked onto other characters to be either agitated into
action (like nut throwing squirrels) or put to sleep - a very funny scenario.
Along the way you also get to go through such crazy rituals as agitating
a skunk to cover you in stink, in order to chase other animals in directions
you want, like a bear, to herd him towards a honeycomb, have him lie on
his back and drink honey (to allow you to use his belly as a trampoline
to access an essential area you can't reach!). You whack enemies with
your staff, collect magic feathers, ingredients for Juju potion, gain
Juju magic and powers, swing along ropes and collect idols to place at
Juju shrines to summon Tiki powers. There are also Dinky Games, mini-games
like phoenix Flight, Snowbound Race, Mummy Shuffle, Feather Frenzy, and
Sandboard Trick Score. A great improvement on the first in stead of a
re-hash.
4 / B
- PB
1 2 3 4 5 6
A - B - C
click below for the first Tak
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