CLIVE BARKER’S JERICHO


Lovers of the narratives conjured up by the dark mind of Clive Barker will be glad to see his footprint entering the gaming realm.

With the capability of the new powerful systems like the PS3 taking players into a near cinematic world where they are key participants in its progression, a strong narrative can make a game, where a poor one can shelve it amoung the mediocre.
As its basis, this mood-laden First-Person Shooter experience has its storyline following the path of God’s creation before attempting Adam & Eve… a creation of which God did not approve. This powerful “Firstborn” was banished to the abyss, from where it would escape into our world, taking pieces of our time and space back with it. These two worlds are linked by the city of Al-Khali.

The Department of Occult Warfare has been operational since the 1930s, created in defence of the Nazis’ research into the dark arts. You are a member of a 7-strong team sent to Al-Khali in order to stop an ex-operative from opening the seal for the Firstborn to enter our world. An array of horrific creatures await you as things get darker and more twisted. You can also pick which member of the Jericho Squad you want to be, and besides high powered weaponry, each member of the task force also has their own supernatural ability.

Not for younger gamers.

Graphics: A far cry from the pixilated first versions of Doom, that’s for sure! In this dark & grimy evil realm expect both fresh and dried blood to be so vivid you can smell it.
Sound: With a game like this, don’t expect them to skimp on the small, subtle audio details.
Game Play: For a PS3 gamer who knows their way around the controls, the many functions won’t be a problem. The balance between moody exposition and action blends well.
Longevity: With the narrative drive of the game, you may think repeated plays will become boring – not so with the multi-character access.

5 / B
- Paul Blom



GAMES MENU

6 - Volcanic
5 - Blistering
4 - Hot
3 - Smolder
2 - Room Temp.
1 - Fizzled
0 - Extinguished

A - Multiple Playing Prospects
B - Can be taken for another Run
C - Once Should Suffice










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