archive

Z

 

6 - Volcanic
5 - Blistering
4 - Hot
3 - Smolder
2 - Room Temperature
1 - Fizzled
0 - Extinguished

A - Long Term Shelf Life
B - Deserves Another Play
C - Once Should Suffice

 

 

 

Z

Alright. I know there's a whole army of
Command & Conquer fans out there and after this you'll probably hate my guts - or, you'll realise my standpoint on it and judge accordingly. The last thing I want to do is put anyone off from trying out a game that falls in their particular taste. Frankly, I feel any game based on the Command & Conquer structure sucks. I simply don't have the patience to send little squadrons out to pop the enemy while setting up production lines and that kind of shit. It's not that I'm too lazy to use my strategic noggin, it simply doesn't thrill me. Well, Z is pretty much C&C all over, only you command robotic soldiers with different levels of aggression and so on, while the enemy advances, conquering territory. Prevent them from doing so and do the same to them. Whoop... The opening scene on the other hand is totally rad, dude. I was quite elated when I witnessed the fluid movie of two slacker robots late with a cargo delivery, drifting in a passed out state, somewhere in space. Hung-over and dim-witted, they get a message from the tough commander to move their metal butts and they speed through space with a Metal soundtrack. Great stuff - only, after this exhilarating, fast moving opening, you get the static top view of your mapped territory with little robots running around. Sorry, but this doesn't grab my interest (or any other part) in the slightest. Pointing and clicking just don't cut it, buddy. I'm unsure why these type games have such an enormous following; I find the packaging and logos to be much more exciting most of the time. If you love C&C, give this a whirl and if it's good for you, bang away!

3 / B
- PB

...2nd Opinion...

Z
Step right up
Red Alert and Command & Conquer freaks. This pie is just for you. The only thing that excites me about this strategy game is the superb 3-D animation sequences between levels which totals up to about half an hour's worth! I don't despise the top view tactics, it just bores me, unlike many of you out there. What you have here is your basic scenario of grid-lined territories to be secured (or lost!). You have your base, the enemy theirs and you send your robot warriors out to pick up ammo, hop into jeeps, attack enemy robots and other targets while more bots are being manufactured. Some of the robots sound like lisping Beavis & Buttheads, while their screams and the sound of bullets blasting your platoons to hell & back break the subdued silence of the low key music which was probably composed not to interrupt your tactical reasoning. For lovers of this type of game it'll be a treat while lazy bastards like me simply want to jump in there and blow some shit up, pronto, without planning it carefully - innocent bystanders mere casualties of war.


2 / C
- PP