FABLE II

This sequel to the original hit Role Playing Game steps it up big time with its multi-character and multi-choice outcomes, as every decision you make (from the character gender to path of good or bad) has an influence on the direction of the story.

Here the world of Albion is ten times bigger than the original, making free roaming that much more appealing and adventurous.
Starting off as a penniless kid in an impoverished town nestled in this fantasy world filled with possibilities, you possess the ability to rise as one of the land's biggest heroes, but will it be through noble acts or evil deeds?

Interacting with other characters is one of the many core elements - choices in this communication include expressions and actions which contribute to the perception the other characters have of you, and the way your character turns out (be it positive or negative) - your physicality also adapting accordingly.
Expressions can include social, fun, rude, playful and scary variations. All magnitudes of tasks, missions, treasure collection, combat and magic play a big role in propelling the action (and outcome). Other players can join in at any time, on the same console or on-line via X Box Live.

Besides heroic behaviour you can also resort to crime (and get nailed), villagers whose opinion of you get elevated can fall in love with you. You can have (safe and unsafe) sex, contract diseases, get married, raise a family, hold a job, play sub games and gamble for gold, trade and buy essentials.

This totally engrossing experience could easily suck you in to live this completely multi-layered existence.

5 / A
- Paul Blom




6 - Volcanic
5 - Blistering
4 - Hot
3 - Smolder
2 - Room Temp.
1 - Fizzled
0 - Extinguished

A - Multiple Playing Prospects
B - Can be taken for another Run
C - Once Should Suffice








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